Out now Trading & exploration RPG
Celadon Ocean: The Merchant Adventurer
Sail from Goryeo to East Africa as a young merchant. Trade, explore, discover.
A one-person indie game studio
Designed, drawn, coded and shipped by one person. Mobile games that are quick to pick up and hard to forget.
Out now, and on the workbench
Out now Trading & exploration RPG
Sail from Goryeo to East Africa as a young merchant. Trade, explore, discover.
Out now Boss-rush action roguelite
No minions, just bosses! Read patterns, roll and fire.
Out now Dice idle RPG
A pixel idle RPG where every swing is a roll of the dice.
Coming soon Pixel airship shooter
A pixel-art airship shooter at the edge of the sky
In development Fantasy card battler
Seven elements, seven heroines. A quick, easy-to-learn fantasy card battler.
LaunchDog is an indie game studio run by one person. Design, art, music, code, servers and store releases are all done in-house — which is to say, by me.
I love rules you can feel in your hands, the tension of a single run, and pixels. Merchant ships, dice-rolling heroes, boss-only action, airships at the edge of the sky — different genres, one goal: "just one more run."
개Dog + 발사Launch = 개발사
In Korean, 개 (gae) means dog and 발사 (balsa) means launch. Put them together and you get 개발사 (gaebalsa): a developer. So here, a shiba with a jetpack launches games, one at a time.
Questions, bug reports or partnership ideas — send an email. I usually reply within a day or two.
Send an email · rudisgang@gmail.com